The year was 2003, and the place was Sunnydale. What was once a
home-town and
a Hellmouth is now a crater, and Xander Harris leaves behind everything he's
ever known to cross oceans and continents in service to the Council, the
Slayers, and the friends that he's devoted himself to for years. But the
summer of 2004 finds him back in Sunnydale, doing what he never thought he'd
do - reclaiming the city - and himself - from the ruins.
In L.A., a
magical amulet resurrects the dust of a vampire and William the Bloody is
born again. Only this time he's embroiled in a fight that pits 'good' against
'evil' in ways that cross all lines and defy all logic. When the battle is
over he discovers that 'fighting the good fight' isn't all it's cracked up to
be, and he travels back to the place that started it all - Sunnydale,
California.
Snakes and Ladders is a game of chance, where 'ladders' let
you climb up to virtues and redemption, and 'snakes' bring you sliding back
down to the pits of sin and decadence. What if there were no more
Snakes and Ladders? That's what we wondered, too...
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